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Epic Blood Nuclear Strike

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Post by Corn King Sun 07 Nov 2010, 5:41 am

This is my first screen ^^

I hope you enjoy it Wink

Epic Blood Nuclear Strike Epicn
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Post by Epic Blood Sun 07 Nov 2010, 7:39 am

That turned out nice ! Thank you xD
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Post by Pauke Sun 07 Nov 2010, 7:56 pm

i wonder what happened to the behemoth What a Face
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Post by Corn King Mon 08 Nov 2010, 1:47 am

Its a behemoth...of course he survived :p
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Post by TNaismith Mon 08 Nov 2010, 2:09 am

Whoah! o0 Nuclear strike made me think you guys had discovered a super explosive hack in Savage or something. xD I see now what you mean. xD That Behe must've been packing it!
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Post by Corn King Mon 08 Nov 2010, 3:01 am

After Epic Boold destroyed some towers i taked a fast screen and the result was that explosion xD
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Post by Adam Shootyperson Mon 08 Nov 2010, 10:34 am

It would be cool if you could take a screenshot of a behemoth getting hit by two catapults + two balistas and some mortar towers.
THAT would be a nuclear explosion Very Happy
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Post by Corn King Mon 08 Nov 2010, 12:27 pm

THAT would kill the behe in 1 sec xD
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Post by Aneurysm Mon 08 Nov 2010, 3:18 pm

Many years ago when Skope was working on the first incarnation of the Starcraft/Savage mod, he had some pretty nifty hacks that melted terrain like giant nuclear explosions. It was pretty frickin cool to watch, but made maps unplayable afterwards... not sure if we ever took videos, else I would link you guys.
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Post by Rostner Mon 08 Nov 2010, 4:05 pm

Speaking of savagecraft, is that thing still going on?
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Post by Epic Blood Tue 09 Nov 2010, 1:25 am

Adam Shootyperson wrote:It would be cool if you could take a screenshot of a behemoth getting hit by two catapults + two balistas and some mortar towers.
THAT would be a nuclear explosion Very Happy

It would have been awsome to do something like that yes...! Very Happy
The comm could have used lots of heals and stuff, it would have worked...! Or 5 shammis could've shielded him Very Happy


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Post by Aneurysm Tue 09 Nov 2010, 11:12 pm

Rostner wrote:Speaking of savagecraft, is that thing still going on?

I think not. But I guess Skope would be the one to ask about it.
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Post by Corn King Wed 10 Nov 2010, 5:27 am

Siege units cant be buffed and you only need 1 shaman to shield...
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Post by Epic Blood Wed 10 Nov 2010, 6:44 am

Isn't the effect of 2 shamans higher than one...?
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Post by Corn King Wed 10 Nov 2010, 11:10 am

No Epic...Only one will afect the target (correct me if im wrong)
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Post by Aneurysm Wed 10 Nov 2010, 12:12 pm

Corn King wrote:No Epic...Only one will afect the target (correct me if im wrong)

Correct, shaman shield effect does not stack.
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Post by DieOrFail Thu 11 Nov 2010, 12:35 am

Would be imba if it would stack tho Very Happy
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Post by Epic Blood Thu 11 Nov 2010, 2:17 am

What would stack mean ? xD

I saw on youtube a summoner getting shielded by 4 shamans, would 1 have done the same use? xD

w00t
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Post by Aneurysm Fri 12 Nov 2010, 3:56 am

Yes, having more than one shaman shielding is just for back up. Stacking is a term used in gaming which refers to whether or not an effect if used multiple times increases the output.

eg. If you were able to pick up two coil rifles at the same time in savage, a stacked effect would mean they shoot 224 damage each time you shoot rather than the normal 112. However if you picked up two coils and fired them both, but only dealt 112 damage, then the effect would not stack.

In the same way, you can have 1 shaman shielding a player or building for a damage reduction of 50%, if you have two shamans shielding the same target, the damage reduction stays at 50%. If it stacked, the damage would reduce to 25%

Make sense?
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Post by Epic Blood Fri 12 Nov 2010, 9:00 pm

Yes, thank you Very Happy
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